Before Baldur's gate and Neverwinter Nights there was Faerytale. A game so large that I remember my dad telling me that the map would be much larger then our house if laid out (it took at least 30 minutes to go from one end to the other!). You started out as one of three brothers until you died and then you moved on to the next one. There was really nothing to tell you what to do so you had to check everything out, looking in every house, talking to every person, walking on every path. It was also very hard to do with one person and I really needed my sister to click on the weapon that I needed or to search a body before it faded away. So many things to do, walk to the desert, ride a turtle, go to various castles, walk through forest... and all the while the music giving you note of what was about to happen. When enemies were approaching the music would jump into a charge and you'd quickly find out if you had to run or not (thank god for my sister's fast use of the mouse to give me arrows when she'd pick some up). A marvel for it's day.
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