Carrier Command was one of the first real-time strategy games and it's original platform, Amiga, looked and played much better then the eventual PC port. You control a Carrier which travels from island to island trying to build up a network of resource, factory, or defense so that you can continue to control the map. All the while the enemy (computer) carrier is moving at a faster pace then you to do the same thing. You can and need to outfit planes and 'hovercrafts' (mantra and walrus) to destroy island infrastructure and then plant a new base. Everything was in beautiful 3D with a fantastic frame rate that never dropped. It was incredible to be able to send your plane out and pilot it on a course, then zip back to the carrier and watch the plane circle with the deck gun.
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